London Symphonic Orchestra Play

Amazing interactive Website for the London Symphonic Orchestra. The site serves mainly as a educational resource, but it’s fun play around and to experience the different sections and players.
Lovely realization by Sennep.

Visit the site here.

via [it's nice that]

Peter Albrechtsen – Sound Design Master Class

Watch Peter Albrechtsen’s Masterclass on Sound Design for Documentaries online.

The History of music

Beautiful timelapse drawings explaining the history of music…

via [Gizmodo]

The Doors – ” Riders On The Rainbow”

Original “Riders on the storm” by The Doors, digitally reworked with a major scale.

I barely can listen to this, but it’s a wonderful example how different major and minor are…

6 Movie Maestros on Severed Heads, Stubborn Directors and Feeling ‘Like Frankenstein’

Great Roundtable on THR with 6 outstanding movie composers and their struggle with writings for the pictures.

Writing music often is a solitary pursuit, so it was no wonder that when six renowned composers — Marco Beltrami, 46 (The Sessions), Mychael Danna, 54 (Life of Pi), Alexandre Desplat, 51 (Argo, Moonrise Kingdom, Rise of the Guardians, Zero Dark Thirty), Patrick Doyle, 59 (Brave), Danny Elfman, 59 (Frankenweenie, Hitchcock, Promised Land, Silver Linings Playbook), and Fernando Velazquez, 36 (The Impossible) — gathered in one room, they relished the chance to discuss the complexities of their trade as part of THR’s roundtable series.

The Sound and Music of Angry Birds

Another great video by SoundWorks Collection. This time it’s about famous birds and pigs.

The Art of Logo Design

Nice, short clips about the Art of Logo Design. Including some heavyweight Designer…

Ellen Page in ‘Beyond: Two Souls’

Behind the Secne look of Ellen Pages’s performance in Beyond: Two Souls.

via [The Verge]

Papa Sangre – Binaural Audio only Game

Papa Sangre is a video game with no video. It’s a first-person thriller, done entirely in audio by an award-winning team of game designers, musicians, sound designers and developers. We’ve created an entire world using the first ever real-time 3D audio engine implemented on a handheld device. Which was BLOODY HARD.

A bit late to the party – but this is an amazing game.
Only binaural audio, no video at all. The only downside – it works only with headphones.

But, really Scary and surprisingly well working!

Read an interview with one of the team members at Ars Technica here.

The 3D Sound of Brave

I am really looking forward to hear Dolby’s new Atmos Technology. For more infos on Atmos and Brave read the whole Wired article here.

via [Wired]